Tuco Benedicto Pacífico Juan María Ramírez (en_ki) wrote,
Tuco Benedicto Pacífico Juan María Ramírez

I would like there to be a game, along the lines of the current rhythm action games, that simulates public speaking. It would analyze your speech sounds to see if they are:

- made of words, including a prescribed set of keywords defining the topic of the speech
- more or less grammatical
- in a pleasing rhythm

My sense is that we have only just got the key missing piece for this: speech-to-text software that can transcribe well enough that a literate person with working hands might still like to use it. We may have to wait for some patents to expire, though, before it gets cheap enough to just throw into a game.

Judging the rhythm can be as hard a problem as we want it to be, or can be easy as checking for the absence of excessively long pauses and things that sound like "um".

Unrelatedly, there should be a camera/gunbot that consists of two bicycle wheels and a third leg for static stability that Segways itself around, climbs stairs, and stabilizes itself in a tripod configuration for shooting. Make it so. I will accept fiction.

(via friends-only post)

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